Finding system fonts for use with XAML UWP app #uwpdev

Back in 2011 in my early days of Windows Phone 7 development, I created Alarm Clock app. Over a period of time, I upgraded it to SL8x and made it available on Windows 8x devices. It has seen many iterations and it made sense to rework it for UWP so I don’t have 2 distinct apps any longer – just one that scales across devices.

What was unique about this app ? It has some custom font and alarm sounds.. weird and wonderful – lets just say unusual.

This time around I thought that maybe just maybe I should also allow user to select system fonts!. So how does one go about it ? Well SO #FTW 😛 Filip Skakun replied on http://Loading list of available fonts using c# in winrt mentioned DirectWrite and linked to a git repos

For the sake of showing time, I wasn’t interested in symbol fonts otherwise the source is identical.

private void LoadInstalledFonts()
    var factory = new SharpDX.DirectWrite.Factory();
    var fontCollection = factory.GetSystemFontCollection(false);
    var familyCount = fontCollection.FontFamilyCount;
    for (int i = 0; i < familyCount; i++)
        var fontFamily = fontCollection.GetFontFamily(i);
        var familyNames = fontFamily.FamilyNames;
        int index;

        if (!familyNames.FindLocaleName(CultureInfo.CurrentCulture.Name, out index))
            familyNames.FindLocaleName("en-us", out index);

        string name = familyNames.GetString(index);

        using (var font = fontFamily.GetFont(index))
            if (font.IsSymbolFont)

        this.AvailableFonts.Add(new FontFamily(name));

The DirectWrite API is exposed by SharpDX and you need to add a reference to SharpDX.Direct2D1 using Nuget Package Manager

That is all that is required. Now the system fonts are available for use however you please. I myself allow user to chose what font they want to use.

Happy Coding


One thought on “Finding system fonts for use with XAML UWP app #uwpdev

  1. Pingback: Dew Drop - July 10, 2017 (#2516) - Morning Dew

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